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	<title>zortech</title>
	<atom:link href="http://www.zortech.de/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.zortech.de</link>
	<description>Tris gone wild.</description>
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		<title>Black Prophecy &#8211; Human</title>
		<link>http://www.zortech.de/black-prophecy-human-2/</link>
		<comments>http://www.zortech.de/black-prophecy-human-2/#comments</comments>
		<pubDate>Sun, 19 Aug 2012 16:00:26 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Black Prophecy]]></category>
		<category><![CDATA[Human Station]]></category>
		<category><![CDATA[Space Station]]></category>

		<guid isPermaLink="false">http://www.zortech.de/?p=209</guid>
		<description><![CDATA[<img width="288" height="180" src="http://www.zortech.de/wp-content/uploads/2012/08/bp_interior_01-288x180.jpg" class="attachment-medium wp-post-image" alt="BP - Human Interior" />My tasks involved the creation of modular space stations for the human faction. This included modeling, mapping and texturing on human exteriors, five human interior locations and a unique junkyard variation.]]></description>
	<img width="288" height="180" src="http://www.zortech.de/wp-content/uploads/2012/08/bp_interior_01-288x180.jpg" class="attachment-medium wp-post-image" alt="BP - Human Interior" />			<content:encoded><![CDATA[<p></p><br /><p>My tasks involved the creation of modular space stations for the human faction. This included modeling, mapping and texturing on human exteriors, five human interior locations and a unique junkyard variation.</p>

<a href='http://www.zortech.de/black-prophecy-human-2/bp_human_01/' title='bp_human_01'><img width="188" height="188" src="http://www.zortech.de/wp-content/uploads/2012/08/bp_human_01-188x188.jpg" class="attachment-thumbnail" alt="BP - Human Station" /></a>
<a href='http://www.zortech.de/black-prophecy-human-2/bp_human_04/' title='bp_human_04'><img width="188" height="188" src="http://www.zortech.de/wp-content/uploads/2012/08/bp_human_04-188x188.jpg" class="attachment-thumbnail" alt="BP - Human Station" /></a>
<a href='http://www.zortech.de/black-prophecy-human-2/bp_human_03/' title='bp_human_03'><img width="188" height="188" src="http://www.zortech.de/wp-content/uploads/2012/08/bp_human_03-188x188.jpg" class="attachment-thumbnail" alt="BP - Human Station" /></a>
<a href='http://www.zortech.de/black-prophecy-human-2/bp_human_02/' title='bp_human_02'><img width="188" height="188" src="http://www.zortech.de/wp-content/uploads/2012/08/bp_human_02-188x188.jpg" class="attachment-thumbnail" alt="BP Human Station" /></a>
<a href='http://www.zortech.de/black-prophecy-human-2/bp_interior_01/' title='bp_interior_01'><img width="188" height="188" src="http://www.zortech.de/wp-content/uploads/2012/08/bp_interior_01-188x188.jpg" class="attachment-thumbnail" alt="BP - Human Interior" /></a>
<a href='http://www.zortech.de/black-prophecy-human-2/bp_interior_04/' title='bp_interior_04'><img width="188" height="188" src="http://www.zortech.de/wp-content/uploads/2012/08/bp_interior_04-188x188.jpg" class="attachment-thumbnail" alt="BP Human Interior" /></a>
<a href='http://www.zortech.de/black-prophecy-human-2/bp_interior_03/' title='bp_interior_03'><img width="188" height="188" src="http://www.zortech.de/wp-content/uploads/2012/08/bp_interior_03-188x188.jpg" class="attachment-thumbnail" alt="BP - Human Interior" /></a>
<a href='http://www.zortech.de/black-prophecy-human-2/bp_human_07/' title='bp_human_07'><img width="188" height="188" src="http://www.zortech.de/wp-content/uploads/2012/08/bp_human_07-188x188.jpg" class="attachment-thumbnail" alt="BP - Dozer Dickens Junkyard" /></a>
<a href='http://www.zortech.de/black-prophecy-human-2/bp_human_06/' title='bp_human_06'><img width="188" height="188" src="http://www.zortech.de/wp-content/uploads/2012/08/bp_human_06-188x188.jpg" class="attachment-thumbnail" alt="BP - Dozer Dickens Junkyard" /></a>
<a href='http://www.zortech.de/black-prophecy-human-2/bp_human_08/' title='bp_human_08'><img width="188" height="188" src="http://www.zortech.de/wp-content/uploads/2012/08/bp_human_08-188x188.jpg" class="attachment-thumbnail" alt="BP Human Texture Sheet" /></a>

]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Reakktor Media &#8211; Misc</title>
		<link>http://www.zortech.de/black-prophecy-miscellaneous/</link>
		<comments>http://www.zortech.de/black-prophecy-miscellaneous/#comments</comments>
		<pubDate>Sun, 19 Aug 2012 14:27:53 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Black Prophecy]]></category>
		<category><![CDATA[Miscellaneous]]></category>
		<category><![CDATA[Reakktor Media GmbH]]></category>

		<guid isPermaLink="false">http://www.zortech.de/?p=192</guid>
		<description><![CDATA[<img width="180" height="288" src="http://www.zortech.de/wp-content/uploads/2012/08/bp_icons_01-180x288.jpg" class="attachment-medium wp-post-image" alt="bp_icons_01" />Besides the regular space stuff I worked on a lot of icons, medals and fx for Black Prophecy.]]></description>
	<img width="180" height="288" src="http://www.zortech.de/wp-content/uploads/2012/08/bp_icons_01-180x288.jpg" class="attachment-medium wp-post-image" alt="bp_icons_01" />			<content:encoded><![CDATA[<p></p><br /><p>Besides the regular space stuff I worked on a lot of icons, medals and fx for Black Prophecy.</p>

<a href='http://www.zortech.de/black-prophecy-miscellaneous/bp_icons_01/' title='bp_icons_01'><img width="188" height="188" src="http://www.zortech.de/wp-content/uploads/2012/08/bp_icons_01-188x188.jpg" class="attachment-thumbnail" alt="bp_icons_01" /></a>
<a href='http://www.zortech.de/black-prophecy-miscellaneous/bp_modification_01/' title='bp_modification_01'><img width="188" height="188" src="http://www.zortech.de/wp-content/uploads/2012/08/bp_modification_01-188x188.jpg" class="attachment-thumbnail" alt="bp_modification_01" /></a>
<a href='http://www.zortech.de/black-prophecy-miscellaneous/bp_pve_01/' title='bp_pve_01'><img width="188" height="188" src="http://www.zortech.de/wp-content/uploads/2012/08/bp_pve_01-188x188.jpg" class="attachment-thumbnail" alt="bp_pve_01" /></a>
<a href='http://www.zortech.de/black-prophecy-miscellaneous/bp_pvp_01/' title='bp_pvp_01'><img width="188" height="188" src="http://www.zortech.de/wp-content/uploads/2012/08/bp_pvp_01-188x188.jpg" class="attachment-thumbnail" alt="bp_pvp_01" /></a>
<a href='http://www.zortech.de/black-prophecy-miscellaneous/bp_story_01/' title='bp_story_01'><img width="188" height="188" src="http://www.zortech.de/wp-content/uploads/2012/08/bp_story_01-188x188.jpg" class="attachment-thumbnail" alt="bp_story_01" /></a>
<a href='http://www.zortech.de/black-prophecy-miscellaneous/bp_clan_01/' title='bp_clan_01'><img width="188" height="188" src="http://www.zortech.de/wp-content/uploads/2012/08/bp_clan_01-188x188.jpg" class="attachment-thumbnail" alt="bp_clan_01" /></a>
<a href='http://www.zortech.de/black-prophecy-miscellaneous/bp_exploration_01/' title='bp_exploration_01'><img width="188" height="188" src="http://www.zortech.de/wp-content/uploads/2012/08/bp_exploration_01-188x188.jpg" class="attachment-thumbnail" alt="bp_exploration_01" /></a>

]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Black Prophecy &#8211; Tyi</title>
		<link>http://www.zortech.de/black-prophecy-tyi/</link>
		<comments>http://www.zortech.de/black-prophecy-tyi/#comments</comments>
		<pubDate>Sun, 19 Aug 2012 14:19:01 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Black Prophecy]]></category>
		<category><![CDATA[Space Station]]></category>
		<category><![CDATA[Tyi Faction]]></category>

		<guid isPermaLink="false">http://www.zortech.de/?p=172</guid>
		<description><![CDATA[<img width="288" height="180" src="http://www.zortech.de/wp-content/uploads/2012/08/bp_tyi_01-288x180.jpg" class="attachment-medium wp-post-image" alt="bp_tyi_01" />My tasks involved the creation of space stations modules for the tyi faction, included modeling, mapping, texturing and creating level of detail meshes.]]></description>
	<img width="288" height="180" src="http://www.zortech.de/wp-content/uploads/2012/08/bp_tyi_01-288x180.jpg" class="attachment-medium wp-post-image" alt="bp_tyi_01" />			<content:encoded><![CDATA[<p></p><br /><p>My tasks involved the creation of space stations modules for the tyi faction, included modeling, mapping, texturing and creating level of detail meshes.</p>

<a href='http://www.zortech.de/black-prophecy-tyi/bp_tyi_03/' title='bp_tyi_03'><img width="188" height="188" src="http://www.zortech.de/wp-content/uploads/2012/08/bp_tyi_03-188x188.jpg" class="attachment-thumbnail" alt="bp_tyi_03" /></a>
<a href='http://www.zortech.de/black-prophecy-tyi/bp_tyi_05/' title='bp_tyi_05'><img width="188" height="188" src="http://www.zortech.de/wp-content/uploads/2012/08/bp_tyi_05-188x188.jpg" class="attachment-thumbnail" alt="bp_tyi_05" /></a>
<a href='http://www.zortech.de/black-prophecy-tyi/bp_tyi_01/' title='bp_tyi_01'><img width="188" height="188" src="http://www.zortech.de/wp-content/uploads/2012/08/bp_tyi_01-188x188.jpg" class="attachment-thumbnail" alt="bp_tyi_01" /></a>
<a href='http://www.zortech.de/black-prophecy-tyi/bp_tyi_02/' title='bp_tyi_02'><img width="188" height="188" src="http://www.zortech.de/wp-content/uploads/2012/08/bp_tyi_02-188x188.jpg" class="attachment-thumbnail" alt="bp_tyi_02" /></a>

]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Black Prophecy &#8211; Genide</title>
		<link>http://www.zortech.de/black-prophecy-genide/</link>
		<comments>http://www.zortech.de/black-prophecy-genide/#comments</comments>
		<pubDate>Sun, 19 Aug 2012 14:12:32 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Black Prophecy]]></category>
		<category><![CDATA[Genide Faction]]></category>
		<category><![CDATA[Space Station]]></category>

		<guid isPermaLink="false">http://www.zortech.de/?p=164</guid>
		<description><![CDATA[<img width="288" height="180" src="http://www.zortech.de/wp-content/uploads/2012/08/bp_genide_06-288x180.jpg" class="attachment-medium wp-post-image" alt="bp_genide_06" />I worked on the design and modularity of the genide faction space stations. This included modeling, mapping and the creation of level of detail meshes.]]></description>
	<img width="288" height="180" src="http://www.zortech.de/wp-content/uploads/2012/08/bp_genide_06-288x180.jpg" class="attachment-medium wp-post-image" alt="bp_genide_06" />			<content:encoded><![CDATA[<p></p><br /><p>I worked on the design and modularity of the genide faction space stations. This included modeling, mapping and the creation of level of detail meshes.</p>

<a href='http://www.zortech.de/black-prophecy-genide/bp_genide_05/' title='bp_genide_05'><img width="188" height="188" src="http://www.zortech.de/wp-content/uploads/2012/08/bp_genide_05-188x188.jpg" class="attachment-thumbnail" alt="bp_genide_05" /></a>
<a href='http://www.zortech.de/black-prophecy-genide/bp_genide_06/' title='bp_genide_06'><img width="188" height="188" src="http://www.zortech.de/wp-content/uploads/2012/08/bp_genide_06-188x188.jpg" class="attachment-thumbnail" alt="bp_genide_06" /></a>
<a href='http://www.zortech.de/black-prophecy-genide/bp_genide_01/' title='bp_genide_01'><img width="188" height="188" src="http://www.zortech.de/wp-content/uploads/2012/08/bp_genide_01-188x188.jpg" class="attachment-thumbnail" alt="bp_genide_01" /></a>
<a href='http://www.zortech.de/black-prophecy-genide/bp_genide_02/' title='bp_genide_02'><img width="188" height="188" src="http://www.zortech.de/wp-content/uploads/2012/08/bp_genide_02-188x188.jpg" class="attachment-thumbnail" alt="bp_genide_02" /></a>
<a href='http://www.zortech.de/black-prophecy-genide/bp_genide_03/' title='bp_genide_03'><img width="188" height="188" src="http://www.zortech.de/wp-content/uploads/2012/08/bp_genide_03-188x188.jpg" class="attachment-thumbnail" alt="bp_genide_03" /></a>
<a href='http://www.zortech.de/black-prophecy-genide/bp_genide_04/' title='bp_genide_04'><img width="188" height="188" src="http://www.zortech.de/wp-content/uploads/2012/08/bp_genide_04-188x188.jpg" class="attachment-thumbnail" alt="bp_genide_04" /></a>

]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Heavy Unit Throttle</title>
		<link>http://www.zortech.de/heavy-unit-throttle/</link>
		<comments>http://www.zortech.de/heavy-unit-throttle/#comments</comments>
		<pubDate>Sun, 19 Aug 2012 14:08:28 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Heavy Unit Throttle]]></category>
		<category><![CDATA[Vehicles]]></category>

		<guid isPermaLink="false">http://www.zortech.de/?p=159</guid>
		<description><![CDATA[<img width="288" height="192" src="http://www.zortech.de/wp-content/uploads/2012/08/heavy_unit_throttle_01-288x192.jpg" class="attachment-medium wp-post-image" alt="heavy_unit_throttle_01" />Highpoly model based on a concept by Mike Hill.]]></description>
	<img width="288" height="192" src="http://www.zortech.de/wp-content/uploads/2012/08/heavy_unit_throttle_01-288x192.jpg" class="attachment-medium wp-post-image" alt="heavy_unit_throttle_01" />			<content:encoded><![CDATA[<p></p><br /><p>Highpoly model based on a concept by <a href="http://www.freefallgraphics.com/projects/concept-designs/" title="Website">Mike Hill</a>.<br />

<a href='http://www.zortech.de/heavy-unit-throttle/heavy_unit_throttle_01/' title='heavy_unit_throttle_01'><img width="188" height="188" src="http://www.zortech.de/wp-content/uploads/2012/08/heavy_unit_throttle_01-188x188.jpg" class="attachment-thumbnail" alt="heavy_unit_throttle_01" /></a>
<a href='http://www.zortech.de/heavy-unit-throttle/heavy_unit_throttle_02/' title='heavy_unit_throttle_02'><img width="188" height="188" src="http://www.zortech.de/wp-content/uploads/2012/08/heavy_unit_throttle_02-188x188.jpg" class="attachment-thumbnail" alt="heavy_unit_throttle_02" /></a>
<a href='http://www.zortech.de/heavy-unit-throttle/heavy_unit_throttle_03/' title='heavy_unit_throttle_03'><img width="188" height="188" src="http://www.zortech.de/wp-content/uploads/2012/08/heavy_unit_throttle_03-188x188.jpg" class="attachment-thumbnail" alt="heavy_unit_throttle_03" /></a>
</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Casio Edifice EF-527L-1AVEF</title>
		<link>http://www.zortech.de/casio-edifice-ef-527l-1avef/</link>
		<comments>http://www.zortech.de/casio-edifice-ef-527l-1avef/#comments</comments>
		<pubDate>Sun, 19 Aug 2012 14:03:28 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Casio Edifice EF-527L-1AVEF]]></category>
		<category><![CDATA[Product Visualization]]></category>

		<guid isPermaLink="false">http://www.zortech.de/?p=151</guid>
		<description><![CDATA[<img width="288" height="180" src="http://www.zortech.de/wp-content/uploads/2012/08/casio_edifice_05-288x180.jpg" class="attachment-medium wp-post-image" alt="casio_edifice_05" />Demo project showing a Casio Edifice series watch, focusing on an interactive product experience. I’m responsible for the model, textures and all things scripted. The shaders are written by Matthias Markowksi, video captured and edited by Benjamin Suhr.]]></description>
	<img width="288" height="180" src="http://www.zortech.de/wp-content/uploads/2012/08/casio_edifice_05-288x180.jpg" class="attachment-medium wp-post-image" alt="casio_edifice_05" />			<content:encoded><![CDATA[<p></p><br /><p>Demo project showing a Casio Edifice series watch, focusing on an interactive product experience. I’m responsible for the model, textures and all things scripted. The shaders are written by <a href="http://mmarkowski.carbonmade.com/">Matthias Markowksi</a>, video captured and edited by Benjamin Suhr.</p>

<a href='http://www.zortech.de/casio-edifice-ef-527l-1avef/casio_edifice_04/' title='casio_edifice_04'><img width="188" height="188" src="http://www.zortech.de/wp-content/uploads/2012/08/casio_edifice_04-188x188.jpg" class="attachment-thumbnail" alt="casio_edifice_04" /></a>
<a href='http://www.zortech.de/casio-edifice-ef-527l-1avef/casio_edifice_05/' title='casio_edifice_05'><img width="188" height="188" src="http://www.zortech.de/wp-content/uploads/2012/08/casio_edifice_05-188x188.jpg" class="attachment-thumbnail" alt="casio_edifice_05" /></a>
<a href='http://www.zortech.de/casio-edifice-ef-527l-1avef/casio_edifice_01/' title='casio_edifice_01'><img width="188" height="188" src="http://www.zortech.de/wp-content/uploads/2012/08/casio_edifice_01-188x188.jpg" class="attachment-thumbnail" alt="casio_edifice_01" /></a>
<a href='http://www.zortech.de/casio-edifice-ef-527l-1avef/casio_edifice_02/' title='casio_edifice_02'><img width="188" height="188" src="http://www.zortech.de/wp-content/uploads/2012/08/casio_edifice_02-188x188.jpg" class="attachment-thumbnail" alt="casio_edifice_02" /></a>
<a href='http://www.zortech.de/casio-edifice-ef-527l-1avef/casio_edifice_03/' title='casio_edifice_03'><img width="188" height="188" src="http://www.zortech.de/wp-content/uploads/2012/08/casio_edifice_03-188x188.jpg" class="attachment-thumbnail" alt="casio_edifice_03" /></a>

]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Sennheiser HD 800</title>
		<link>http://www.zortech.de/sennheiser-hd-800/</link>
		<comments>http://www.zortech.de/sennheiser-hd-800/#comments</comments>
		<pubDate>Sun, 19 Aug 2012 13:58:43 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Product Visualization]]></category>
		<category><![CDATA[Sennheiser HD 800]]></category>

		<guid isPermaLink="false">http://www.zortech.de/?p=143</guid>
		<description><![CDATA[<img width="288" height="180" src="http://www.zortech.de/wp-content/uploads/2012/08/sennheiser_hd800_0-288x180.jpg" class="attachment-medium wp-post-image" alt="sennheiser_hd800_0" />Demo project of the Sennheiser HD 800 headphones focusing product customization for real-time applications. I&#8217;m responsible for the model and scripted interactivity. The shaders written by Matthias Markowksi, video captured and edited by Benjamin Suhr.]]></description>
	<img width="288" height="180" src="http://www.zortech.de/wp-content/uploads/2012/08/sennheiser_hd800_0-288x180.jpg" class="attachment-medium wp-post-image" alt="sennheiser_hd800_0" />			<content:encoded><![CDATA[<p></p><br /><p>Demo project of the Sennheiser HD 800 headphones focusing product customization for real-time applications. I&#8217;m responsible for the model and scripted interactivity. The shaders written by <a href="http://mmarkowski.carbonmade.com/">Matthias Markowksi</a>, video captured and edited by Benjamin Suhr.</p>

<a href='http://www.zortech.de/sennheiser-hd-800/sennheiser_hd800_0/' title='sennheiser_hd800_0'><img width="188" height="188" src="http://www.zortech.de/wp-content/uploads/2012/08/sennheiser_hd800_0-188x188.jpg" class="attachment-thumbnail" alt="sennheiser_hd800_0" /></a>
<a href='http://www.zortech.de/sennheiser-hd-800/sennheiser_hd800_01/' title='sennheiser_hd800_01'><img width="188" height="188" src="http://www.zortech.de/wp-content/uploads/2012/08/sennheiser_hd800_01-188x188.jpg" class="attachment-thumbnail" alt="sennheiser_hd800_01" /></a>
<a href='http://www.zortech.de/sennheiser-hd-800/sennheiser_hd800_02/' title='sennheiser_hd800_02'><img width="188" height="188" src="http://www.zortech.de/wp-content/uploads/2012/08/sennheiser_hd800_02-188x188.jpg" class="attachment-thumbnail" alt="sennheiser_hd800_02" /></a>
<a href='http://www.zortech.de/sennheiser-hd-800/sennheiser_hd800_04/' title='sennheiser_hd800_04'><img width="188" height="188" src="http://www.zortech.de/wp-content/uploads/2012/08/sennheiser_hd800_04-188x188.jpg" class="attachment-thumbnail" alt="sennheiser_hd800_04" /></a>
<a href='http://www.zortech.de/sennheiser-hd-800/sennheiser_hd800_05/' title='sennheiser_hd800_05'><img width="188" height="188" src="http://www.zortech.de/wp-content/uploads/2012/08/sennheiser_hd800_05-188x188.jpg" class="attachment-thumbnail" alt="sennheiser_hd800_05" /></a>
<a href='http://www.zortech.de/sennheiser-hd-800/sennheiser_hd800_06/' title='sennheiser_hd800_06'><img width="188" height="188" src="http://www.zortech.de/wp-content/uploads/2012/08/sennheiser_hd800_06-188x188.jpg" class="attachment-thumbnail" alt="sennheiser_hd800_06" /></a>

]]></content:encoded>
			<wfw:commentRss>http://www.zortech.de/sennheiser-hd-800/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>H&amp;K MP7 A1</title>
		<link>http://www.zortech.de/hk-mp7-a1/</link>
		<comments>http://www.zortech.de/hk-mp7-a1/#comments</comments>
		<pubDate>Sun, 19 Aug 2012 13:55:55 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[H&K MP7 A1]]></category>
		<category><![CDATA[Weapon]]></category>

		<guid isPermaLink="false">http://www.zortech.de/?p=136</guid>
		<description><![CDATA[<img width="288" height="144" src="http://www.zortech.de/wp-content/uploads/2012/08/mp7a1_03-288x144.jpg" class="attachment-medium wp-post-image" alt="mp7a1_03" />High poly visualization of the Heckler &#038; Koch MP7 A1. The model includes a silencer, red dot sight, iron sight and two magazine types. I used procedural maps and a texture sheet for texts and logos.]]></description>
	<img width="288" height="144" src="http://www.zortech.de/wp-content/uploads/2012/08/mp7a1_03-288x144.jpg" class="attachment-medium wp-post-image" alt="mp7a1_03" />			<content:encoded><![CDATA[<p></p><br /><p>High poly visualization of the Heckler &#038; Koch MP7 A1. The model includes a silencer, red dot sight, iron sight and two magazine types. I used procedural maps and a texture sheet for texts and logos.</p>

<a href='http://www.zortech.de/hk-mp7-a1/mp7a1_01/' title='mp7a1_01'><img width="188" height="188" src="http://www.zortech.de/wp-content/uploads/2012/08/mp7a1_01-188x188.jpg" class="attachment-thumbnail" alt="mp7a1_01" /></a>
<a href='http://www.zortech.de/hk-mp7-a1/mp7a1_02/' title='mp7a1_02'><img width="188" height="188" src="http://www.zortech.de/wp-content/uploads/2012/08/mp7a1_02-188x188.jpg" class="attachment-thumbnail" alt="mp7a1_02" /></a>
<a href='http://www.zortech.de/hk-mp7-a1/mp7a1_03/' title='mp7a1_03'><img width="188" height="188" src="http://www.zortech.de/wp-content/uploads/2012/08/mp7a1_03-188x188.jpg" class="attachment-thumbnail" alt="mp7a1_03" /></a>
<a href='http://www.zortech.de/hk-mp7-a1/mp7a1_06/' title='mp7a1_06'><img width="188" height="188" src="http://www.zortech.de/wp-content/uploads/2012/08/mp7a1_06-188x188.jpg" class="attachment-thumbnail" alt="mp7a1_06" /></a>
<a href='http://www.zortech.de/hk-mp7-a1/mp7a1_07/' title='mp7a1_07'><img width="188" height="188" src="http://www.zortech.de/wp-content/uploads/2012/08/mp7a1_07-188x188.jpg" class="attachment-thumbnail" alt="mp7a1_07" /></a>

]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Panzerkampfwagen III (Ausf. J)</title>
		<link>http://www.zortech.de/panzerkampfwagen-iii-ausf-j/</link>
		<comments>http://www.zortech.de/panzerkampfwagen-iii-ausf-j/#comments</comments>
		<pubDate>Sun, 19 Aug 2012 13:53:24 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Tanks]]></category>
		<category><![CDATA[Vehicles]]></category>

		<guid isPermaLink="false">http://www.zortech.de/?p=129</guid>
		<description><![CDATA[<img width="288" height="180" src="http://www.zortech.de/wp-content/uploads/2012/08/pzKpfwIIIAusfJ_07-288x180.jpg" class="attachment-medium wp-post-image" alt="pzKpfwIIIAusfJ_07" />High poly model of the Pz. Kpfw. III Ausf. J. It relies on procedural maps and a texture sheet for texts and decals.]]></description>
	<img width="288" height="180" src="http://www.zortech.de/wp-content/uploads/2012/08/pzKpfwIIIAusfJ_07-288x180.jpg" class="attachment-medium wp-post-image" alt="pzKpfwIIIAusfJ_07" />			<content:encoded><![CDATA[<p></p><br /><p>High poly model of the Pz. Kpfw. III Ausf. J. It relies on procedural maps and a texture sheet for texts and decals.</p>

<a href='http://www.zortech.de/panzerkampfwagen-iii-ausf-j/pzkpfwiiiausfj_01/' title='pzKpfwIIIAusfJ_01'><img width="188" height="188" src="http://www.zortech.de/wp-content/uploads/2012/08/pzKpfwIIIAusfJ_01-188x188.jpg" class="attachment-thumbnail" alt="pzKpfwIIIAusfJ_01" /></a>
<a href='http://www.zortech.de/panzerkampfwagen-iii-ausf-j/pzkpfwiiiausfj_02/' title='pzKpfwIIIAusfJ_02'><img width="188" height="188" src="http://www.zortech.de/wp-content/uploads/2012/08/pzKpfwIIIAusfJ_02-188x188.jpg" class="attachment-thumbnail" alt="pzKpfwIIIAusfJ_02" /></a>
<a href='http://www.zortech.de/panzerkampfwagen-iii-ausf-j/pzkpfwiiiausfj_03/' title='pzKpfwIIIAusfJ_03'><img width="188" height="188" src="http://www.zortech.de/wp-content/uploads/2012/08/pzKpfwIIIAusfJ_03-188x188.jpg" class="attachment-thumbnail" alt="pzKpfwIIIAusfJ_03" /></a>
<a href='http://www.zortech.de/panzerkampfwagen-iii-ausf-j/pzkpfwiiiausfj_04/' title='pzKpfwIIIAusfJ_04'><img width="188" height="188" src="http://www.zortech.de/wp-content/uploads/2012/08/pzKpfwIIIAusfJ_04-188x188.jpg" class="attachment-thumbnail" alt="pzKpfwIIIAusfJ_04" /></a>
<a href='http://www.zortech.de/panzerkampfwagen-iii-ausf-j/pzkpfwiiiausfj_07/' title='pzKpfwIIIAusfJ_07'><img width="188" height="188" src="http://www.zortech.de/wp-content/uploads/2012/08/pzKpfwIIIAusfJ_07-188x188.jpg" class="attachment-thumbnail" alt="pzKpfwIIIAusfJ_07" /></a>

]]></content:encoded>
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		</item>
		<item>
		<title>Panzerkampfwagen II (Ausf. C)</title>
		<link>http://www.zortech.de/panzerkampfwagen-ii-ausf-c/</link>
		<comments>http://www.zortech.de/panzerkampfwagen-ii-ausf-c/#comments</comments>
		<pubDate>Sun, 19 Aug 2012 13:49:28 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Tanks]]></category>
		<category><![CDATA[Vehicles]]></category>
		<category><![CDATA[WW2 Tanks]]></category>

		<guid isPermaLink="false">http://www.zortech.de/?p=120</guid>
		<description><![CDATA[<img width="288" height="180" src="http://www.zortech.de/wp-content/uploads/2012/08/pzKpfwIIAusfC_03-288x180.jpg" class="attachment-medium wp-post-image" alt="pzKpfwIIAusfC_03" />High poly model of the Pz. Kpfw. II Ausf. C., created during a week-end modeling session. It relies on procedural maps and a texture sheet for texts and decals.]]></description>
	<img width="288" height="180" src="http://www.zortech.de/wp-content/uploads/2012/08/pzKpfwIIAusfC_03-288x180.jpg" class="attachment-medium wp-post-image" alt="pzKpfwIIAusfC_03" />			<content:encoded><![CDATA[<p></p><br /><p>High poly model of the Pz. Kpfw. II Ausf. C., created during a week-end modeling session. It relies on procedural maps and a texture sheet for texts and decals.</p>

<a href='http://www.zortech.de/panzerkampfwagen-ii-ausf-c/pzkpfwiiausfc_03/' title='pzKpfwIIAusfC_03'><img width="188" height="188" src="http://www.zortech.de/wp-content/uploads/2012/08/pzKpfwIIAusfC_03-188x188.jpg" class="attachment-thumbnail" alt="pzKpfwIIAusfC_03" /></a>
<a href='http://www.zortech.de/panzerkampfwagen-ii-ausf-c/pzkpfwiiausfc_04/' title='pzKpfwIIAusfC_04'><img width="188" height="188" src="http://www.zortech.de/wp-content/uploads/2012/08/pzKpfwIIAusfC_04-188x188.jpg" class="attachment-thumbnail" alt="pzKpfwIIAusfC_04" /></a>
<a href='http://www.zortech.de/panzerkampfwagen-ii-ausf-c/pzkpfwiiausfc_05/' title='pzKpfwIIAusfC_05'><img width="188" height="188" src="http://www.zortech.de/wp-content/uploads/2012/08/pzKpfwIIAusfC_05-188x188.jpg" class="attachment-thumbnail" alt="pzKpfwIIAusfC_05" /></a>
<a href='http://www.zortech.de/panzerkampfwagen-ii-ausf-c/pzkpfwiiausfc_07/' title='pzKpfwIIAusfC_07'><img width="188" height="188" src="http://www.zortech.de/wp-content/uploads/2012/08/pzKpfwIIAusfC_07-188x188.jpg" class="attachment-thumbnail" alt="pzKpfwIIAusfC_07" /></a>
<a href='http://www.zortech.de/panzerkampfwagen-ii-ausf-c/pzkpfwiiausfc_02/' title='pzKpfwIIAusfC_02'><img width="188" height="188" src="http://www.zortech.de/wp-content/uploads/2012/08/pzKpfwIIAusfC_02-188x188.jpg" class="attachment-thumbnail" alt="pzKpfwIIAusfC_02" /></a>

]]></content:encoded>
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