Personal Information

Maximilian Rötzler
Born 1986, Germany
Hanover, Germany
Experience
| Date | Preoccupation | Sideline |
|---|---|---|
| 2012 | Freelance (Unity3D, C#, CG, 3dsMax, maxScript) |
|
| 2011 | Reakktor Media GmbH Black Prophecy (3D Generalist) |
|
| 2010 | Make Projects (Freelance) |
|
| 2009 | ||
| 2008 | ||
| 2007 | Reakktor Media GmbH Black Prophecy Neocron 2 (Apprenticeship) |
Frantic Games (Freelance) |
| 2006 | ||
| 2005 | ||
| 2004 | Modwork Far Cry UT 2004 Operation Flashpoint |
|
| 2003 | Bluue GmbH (Internship) |
Proficiencies
Autodesk 3dsMax®
- Low/Highpoly modeling (Vehicles, Weapons, Props, Environments)
- Uv-mapping
- Procedural texturing
- Rendering (Scanline, Mental Ray)
- Scripting (maxScript)
Adobe Photoshop®
- Texturing (Inorganic texturing, World textures)
- Scripting basics (javaScript)
Unity 3d®
- Scripting (unityScript, C#)
- Shader basics (Cg)